Whenever I explore, I find rewards and secret places. Note that if you are not paying attention, you may have to explore more than you should, looking for the path, typical in Metroidvanias games. The levels are very wide, and if you pay attention to the dialogues, you can guide yourself easily. There is one or another section of the platform for a change but nothing to frustrate you. After you get used to it, you can move with great freedom, making it difficult for enemies to hit you. Platforming: Very polished, the character has good movement and control. Magic is fun, and if you combine them with good runes, you can be a magician, but I liked melee weapons better. The weapons have attributes according to their rank, which you can improve yourself in the blacksmith, or simply wait for some chest or enemy to drop it. You can also equip runes to combine them and thus improve the composition of your gear. Thanks to the wide variety of weapons, you can find your favorite style. But concerning combat, very fluid and fast, it demands good reflexes to take advantage of the dash and parry mechanics, similar to Dead cells. In the current version, there is no inventory to store more weapons, but later in the laboratory, you can save them and search for them according to the boss or situation you are going to face. I imagine that due to the feedback from some players, the devs will make some kind of patch so that everyone can enjoy it.Ĭombat: I enjoyed the variety of weapons and magic that I could use. But I come from playing other games that have a similar difficulty. Despite comments that I have seen of the difficulty, in my opinion, the normal mode is perfect. After 15 hours, I have finished the game.
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